

It doesn't attract any other creatures than leviathans. The decoy can also be placed manually by the player and, despite its description, can be reclaimed back into the inventory with the help of the propulsion cannon. Here are all the Spawn IDs for those pertaining to every seacraft one can build. There is a slight time delay between triggering a launch and the decoy being deployed: when it is, it is deployed from the Cyclops' midsection, so it is important to turn when it is deployed or an attacker might accidentally hit the Cyclops anyway.Ī Cyclops Decoy Tube Upgrade will increase the capacity of the Decoy Loading Tube, allowing up to five decoys to be loaded at once. So I was minding my own day in Subnautica when suddenly a thought came to me while I was charging my power cells in my Cyclops, to charge one full power cell it requires around 20 of a single Cyclops power cell's energy, and even less when it's an ion one. If an internal link referred you to this page, you may wish to change the link to point directly to the intended article. When a Creature Decoy is launched from the Cyclops, it is displayed as a yellow orb on the Cyclops' hostile creature display. This is a disambiguation page, intended to distinguish between articles of similar subject or title. The decoy can be deployed while piloting the Cyclops by pressing the decoy button located in the top right of the Cyclops' HUD.

To deploy a Creature Decoy from the Cyclops, there must be a decoy stored inside the Decoy Loading Tube.
